<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/3e628503-d5bd-4fb5-85bd-498b69a31994/44929904-a5ac-4231-974f-6620f0f4fe44/Screenshot_4.png" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/3e628503-d5bd-4fb5-85bd-498b69a31994/44929904-a5ac-4231-974f-6620f0f4fe44/Screenshot_4.png" width="40px" /> INTRODUCTION:


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This course will cover theoretical and practical aspects of manipulating LightPathExpressions (=LPEs). It will help you establish ground foundations of understanding on how RenderMan rayCasting events can be manipulated. This course covers all the know-hows you need to create custom LPEs to answer your CGI shot ReBuilding needs in Compositing/Post-Production.

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<aside> <img src="https://prod-files-secure.s3.us-west-2.amazonaws.com/3e628503-d5bd-4fb5-85bd-498b69a31994/df03c6ed-ed19-4ec8-81e0-db835437e79e/RenderMan_Logo_R.jpg" alt="https://prod-files-secure.s3.us-west-2.amazonaws.com/3e628503-d5bd-4fb5-85bd-498b69a31994/df03c6ed-ed19-4ec8-81e0-db835437e79e/RenderMan_Logo_R.jpg" width="40px" /> NAVIGATION BLOCK:


RENDERMAN_COURSES

ESMA-COMPOSITING

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Technical Level Required:


COURSE RESOURCES

CONTENTS:



INTRODUCTION:



READING & WRITING LPEs: